Over the last 18 months or so I’ve been working on a Magic variant called Planeswalker Quest. It combines the concepts of the limited universe format with the ability scores and experience points commonly associated[…]
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Over the last 18 months or so I’ve been working on a Magic variant called Planeswalker Quest. It combines the concepts of the limited universe format with the ability scores and experience points commonly associated[…]
Roughly 15 years ago, Wizards of the Coast changed the way people enjoyed roleplaying games when they created the Open Gaming License and with it the D20 System which allowed anyone who wanted to, within[…]
One of the fun things about playing roleplaying games is seeing your character develop over a series of games. This has never been a part of Magic in any kind of significant way but I’ve[…]
The idea of a self-contained limited environment or “Cube” for Magic has been around for as long as people considered the idea of limited play. Clearly it was much more efficient to build your own[…]