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Planeswalker Spark: A Magic: the Gathering Variant

November 15, 2015November 16, 2015 jksearlesGame Design

Over the last 18 months or so I’ve been working on a Magic variant called Planeswalker Quest. It combines the concepts of the limited universe format with the ability scores and experience points commonly associated[…]

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MCU Viewing Order (Phase 2 Update)

November 5, 2015November 6, 2015 jksearlesEditorial

UPDATE 10/20/15: After the release of Ant-Man this July, Phase 2 of the MCU has come to a close, but even with over 80 hours of content, there are no signs of this franchise slowing[…]

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The Explorer’s Club: A Pathfinder Adventure Card Game Competitive Play Variant

March 15, 2015 jksearlesGame Design

Roughly 15 years ago, Wizards of the Coast changed the way people enjoyed roleplaying games when they created the Open Gaming License and with it the D20 System which allowed anyone who wanted to, within[…]

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Marvel Cinematic Universe Viewing Order

March 2, 2015 jksearlesMovies

I’ve been a fan of the Marvel Cinematic Universe since the end credits scene in the first Iron Man movie, but I really got into it once I saw the Avengers. With the return of[…]

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Who’s who? (Necrotower.com Interview)

April 16, 2014 jksearlesEditorial

In which expansion did you start playing? Antiquities What is your favorite format? Block Constructed What is your favorite card? Bronze Tablet What do you like the most about Magic? My favorite thing about Magic[…]

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Cube Quest

February 12, 2014 jksearlesGame Design

One of the fun things about playing roleplaying games is seeing your character develop over a series of games. This has never been a part of Magic in any kind of significant way but I’ve[…]

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Presenting the Square

February 11, 2014 jksearlesGame Design

The idea of a self-contained limited environment or “Cube” for Magic has been around for as long as people considered the idea of limited play. Clearly it was much more efficient to build your own[…]

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